![]() ![]() It also increases the overall physics performance since octree-lookups can be done a lot faster, because the data is now organized in one flat array instead of a hierarchical node-leave object structure. This will cut the usage of memory for a raw structure (excluding connections) more than in half. I implemented a whole new Octree-system, essentially eliminating almost all overhead data. Ratings will be a good not only for players, but also for admins determining the best ships to use for the enemy blueprints. ![]() All ratings are saved, so the system will remember if a player already has voted for an entry (in this case his rating will be replaced with the new value). For every removed entry (no matter who removed it), there will be an automatic backup created in the server blueprint export folder. The admin may force any modification of an entry, including removal. This tab is only available for server admins and lists all entries of the server. This includes own entries, entries that have a faction permission that are owned by another member of your faction, and all entries with the permission set to "others".įinally, all catalog lists now feature (ascending&descending) sorting for every list-aspect. In this tab, all entries that are available for the player are listed. The personal tab also has the known tools for saving/uploading a ship.
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